Autodesk Series
Basics of Animation

Release date
2025
Empowering New Animators with Essential Skills
Imaginary Globe collaborated with Autodesk to create Animation for Beginners, a comprehensive video series designed to introduce aspiring animators to the fundamentals of animation in Maya. Hosted on the Maya Learning Channel on YouTube, the series provides structured lessons covering both technical and artistic aspects of animation.
By breaking down core concepts into clear and practical tutorials, this series helps beginners build a strong foundation in Maya while learning industry-standard animation techniques.
Episode Breakdown
⦾ Navigating in Maya – A beginner-friendly guide to understanding Maya’s interface, tools, and navigation essentials.
⦾ The 12 Animation Principles – An overview of the key principles that define compelling and believable animation.
⦾ Creating a Bouncing Ball – A hands-on lesson in weight, timing, and squash & stretch using a classic animation exercise.
⦾ Overlapping and Follow-Through – Teaching secondary motion and how different parts of an object move naturally.
⦾ Creating a Walk Cycle – Step-by-step guidance on animating a realistic and expressive character walk cycle.
⦾ Parenting Objects to Your Animation – Explaining how to effectively parent and constrain objects to animated characters and elements.
Imaginary Globe credits
In Service Of Autodesk
"From first steps to first animations, learning Maya has never been easier."
Making Animation More Accessible
Animation for Beginners provides a structured learning path for newcomers, helping them gain confidence in Maya while applying key animation techniques. By simplifying complex concepts into clear, engaging lessons, this series makes industry knowledge more accessible to a global audience.
We are proud to have contributed to this educational initiative with Autodesk and look forward to empowering more animators through future collaborations.